What is g3n?

g3n is a Go programming language library for creating 3D games and graphical applications. It provides a scene graph based approach, making it easier to manage and manipulate 3D objects and their relationships.

Key features of g3n include:

  • Scene Graph: A hierarchical structure that organizes 3D objects, allowing for efficient transformation and rendering.
  • Materials: Define the visual properties of 3D objects, such as color, texture, and reflectivity.
  • Meshes: Represent the 3D geometry of objects, constructed from vertices, edges, and faces.
  • Animations: Support for skeletal animation and other animation techniques.
  • Input Handling: Provides a way to interact with the application through keyboard, mouse, and touch events.
  • GUI System: Allows the creation of graphical user interfaces within the 3D environment.
  • Audio: Capabilities for incorporating sound and music into your applications.
  • Physics: Integrates with physics engines to simulate realistic object interactions.

g3n aims to provide a balance between ease of use and performance, making it suitable for both beginners and experienced developers. It is well-documented with examples, facilitating the learning process.